The turn timer is fine as it is. Calculating lines can take a while, and there is no reason to hand players who do not bother thinking an advantage over those that do. Frankly, 90 seconds isn't enough to play optimally on occasion, such as when you're stuck in a difficult spot because of...
zapdos a -> a+
It's become clear that Zapdos is one of the strongest Pokemon in the current metagame. It has the ability to reliably Defog against common hazard setters like Excadrill, Ferrothorn, and Garchomp, while presenting a strong offensive threat with Electric /...
zapdos unr -> a
moltres unr -> b-
articuno unr -> c
hawlucha nature jolly -> adamant
Hawlucha's rank is unchanged. I had severely overestimated its damage output previously, and upon running the relevant calcs, I'm fairly confident in my assessment that Hawlucha will not...
rotom-w a -> s
ferrothorn a -> a+
skarmory a+ -> a-
tyranitar a+ -> a
togekiss a -> a+
heatran a+ -> a
mew a -> b+
gengar a -> a+
staraptor a -> b+
infernape a -> a-
suicune a -> b+
alakazam a- -> b
crawdaunt a- -> b
magnezone a- -> a
serperior a- -> a
starmie a- -> b+...
The compendium has Corsola listed as Defensive Stealth Rock and Donphan listed as Rapid Spin. The goal is not to list everything viable, but rather everything that could reasonably see play.
That aside, Manaphy rain is a different archetype entirely from conventional rain. It suffers against...
... meanwhile, Rain continues to have a 5% / 95% matchup into prepared stall...
a 25% / 75% matchup into Baton Pass...
a 35% / 65% matchup into prepared balance...
just because you see something all the time doesn't make it good
The unofficial PRO Tournaments Discord is hosting another UU Circuit! Join here: discord.gg/Z5U4pdc
This time, we're hosting on Pokemon Showdown in order to give players from both servers a chance to compete with each other after the vastly different metagames seen in the twin UU tournaments...
TG 3 Attacks requires heavy support to be as effective against stall as this thread would suggest, due to the existence of Toxic Chansey, which when played well shuts down standard Manaphy and (obviously) possesses much more staying power than the Manaphy. If you take the rain into account...
Manaphy is outright bad against offense unless it has support in the form of Sticky Web or Baton Passed Speed. It doesn't hit particularly hard without the Tail Glow, and offensive pressure can often prevent it from accomplishing much of anything.
Full Stall is not instant-lose into Manaphy any...